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Star citizen 2018 no map11/3/2023 ![]() I did the same thing in my BC/UC games, whereby even the NPC infantry characters, have some sort of radar system which not only detects sounds, but also prioritized based on range and elevation. Plus ( and this is a biggie), they unified it across the infantry and ships. ![]() It looks cool, straightforward and functionally sound. That one was moved to the concern forum once CIG/RSI got wind of it.Īs a systems designer and someone who has developed some of the most complex ( go play any of my Battlecruiser/Universal Combat games if you think this is hyperbole) systems in a space combat sim, I quite like how they implemented it. A thread ( with over 26 pages) on the forums was quickly moved to concern, away from the main forum thread deleted. Shortly after, another thread ( 30 pages as of this writing) popped up this time with a poll. ![]() Shortly thereafter, the most vocal community backers were up in arms, quickly expressing outrage, and dubbing it “ golf swing radar“. So in the most recent AtV 3.9 broadcast, the F42 guys showed ( start at 5:26) off the new and upcoming radar system.
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